![]() ![]() Axe Mastery: Level requirement increased to 40. Sword Mastery: Level requirement increased to 40. Mercenary has a new skill, Shield Bash, allowing to hit the target with a shield. Mercenary skills Protection and Pan Barrier are merged into one skill. ![]() Increased base damage of Shield Bash, adjusted stun probability to 40% in PvE and 20% in PvP (Level 20 Skill) and reduced stun timer to 2 seconds in PvE and 1 second in PvP. Smite Axe: Changed Hit Rate +10% to Defense+10%. Bloody Strike: Slightly Decreased STR scaling and reduced base damage. Circle Healing: Reduced INT scaling slightly & increased base Heal amount from 350 to 450. Temping Hole: Increased speed of the animation. Prevention: Level requirement increased to 45. Changed the Skill Burst Crack to the same type of AoE as Power Stomp, allowing it to be used without a target. ![]() Assists have their own unique attack pattern with Knuckles Haste: Decreased Attack Speed from 17% to 15% Support buffs effects now scale with INT (with a maximum limit), which should give people more reason to improve their Ringmasters Equipment. Increased all final stage Magic Spells level requirements from level 30 to level 40. Flame Geyser: Reduced burning timer to 15 seconds for PvE & 8 seconds for PvP. Stone Spike: Slightly reduced INT scaling as the skill has a chance to stun the target. Rooting & Rock Crash have switched places in the skill tree to match all other elements. Slightly increased Mental Strike INT scaling. Increased DoT tick time of Flame Geyser to 1.5 seconds. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |